TTRPG blogsphere roundup: 5 November 2025



Lost in Time and Memories

Over at Sea of Stars RPG, there's a nice piece thinking about a classic trope: characters waking up in a totally different time or world with no clue what’s up. It could be magic, sci-fi cryosleep, or just blasted memories wiped. The fun? Seeing how old friends become strangers, and the world either forgot them or moved on. It’s a great idea for shaking up existing campaigns or even restarting old ones with a twist.​

Pete Knifton’s Art

The Realm of Chaos 80s blog takes a heartfelt trip down memory lane, sharing an interview and reminiscences on Pete Knifton, a legendary artist behind some of Games Workshop’s iconic early stuff. If you grew up with Rogue Trader or Blood Bowl, this is a nice reminder how much art shapes the vibe of our hobby and how these creatives deserve the spotlight too.

When Chaos Runs Wild

Over at Skeleton Code Machine, the post about the game Magical Athlete gets into the joy of “zero-agency” moments. Basically, games that set the stage but then let the chaos and randomness take center stage afterward. It’s like getting a wild spectacle after doing some clever planning. If you like the thrill of unfolding madness in your games, this article nails why that feels so good.​

Nailing One-Shots with Daggerheart

Burn After Running’s guide is a treasure trove if you want to run punchy, fun one-shots that land hard in a single session. The advice? Get players hooked with ready-made characters, keep the fights tight and balanced, and weave player backstory bits in with questions and bonds. Perfect if you want something drama-packed without the prep headache.​

Starting a Sandbox among the Stars

Papier und Spiele shares thoughtful tips for kicking off a sandbox campaign in the sci-fi realm, using Stars Without Number as an example. The post stresses letting players drive the story, managing multiple paths, and building a living universe that invites exploration. Great reading for GMs aiming for open, player-powered adventure.​

Magitech and Worldbuilding Coolness

Sorcerer’s Skull fires up the brain cells with an essay on Magitech (technology blended with magic) and why it should feel new and interesting, not just a tech facelift with sparkles. It looks at how thoughtful magitech design can change how a world works and tells stories worth exploring.​

Spooky Micro-Adventure Vibes

Graverobber’s Guide’s “Communion” gives you a tight sci-fi horror scenario perfect for horror fans and quick sessions. It’s got creepy monsters, a grim setting, and corporate conspiracy vibe all squeezed into a small but punchy package. Great for Halloween or any time you want a dose of dread.​

Old School Spell Weirdness

Lastly, Tao of D&D continues to investigate old D&D spells. This time: Levitate, Phantasmal Forces, Detect Evil.

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