Adventure: The Crumbling Temple
Room 1: The Outer Courtyard
The first room is an overgrown stone courtyard in front of a weathered temple built into the side of a rocky hill. A group of four petrified guardians stand watch at the entrance, their stone limbs heavy with moss and vines. Though trapped in stone, they spring to animated defense of any who enter this long-forgotten place.
Room 2: The Sanctum of Prophecy
Beyond the courtyard lies a large chamber containing walls etched with fading murals depicting past worship. An apparition in the form of Nerissa the Seer remains, willing to interpret fragments of an ancient prophecy scribed on a lectern if one can piece together clues in the ruins. Solving her riddle reveals a path past danger in the depths.
Room 3: The Crumbling Passage
A long, sloping corridor leads deeper into the hill, but sections of the ceiling have given way. Careful navigation is needed to avoid bringing further collapse upon oneself while crossing. Strange fungal growths have begun to emerge from the cracks and crevices.
Room 4: The Guardian of the Dock
At the bottom lies a partially flooded stone quay, where a hulking amalgamation of vines, fungus and timber rises to defend its watery den. Its living wood body is attached to the remaining hull of an old boat as a base of operations. With cunning, it can be outmaneuvered.
Room 5: Relics and Escape
Beyond the dock, a treasury holds remnants of lives once lived within these ruins - tools, urns and other artifacts litter the caved-in floors. A surviving rowboat among the debris offers escape if repaired. Newly earned knowledge and means of further travel await those who survive this test of the crumbling temple.
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